Wednesday, February 29, 2012

Fiora Champion Spotlight and Updated Patch Notes!

With the brand new Fiora patch rolled out on the League of Legends client, Riot was quick to post the new champion spotlight on their main site. Check out the Fiora Champion Spotlight below:


A couple of thoughts on the video:

  • Blade Waltz benefits from lifesteal and hits its initial target last. I take this to mean that Fiora, with her additional survivability from Riposte, will be able to re-join teamfights to help her team even if focused early. It also seems very effective at targeting and sticking to squishy champions.
  • Fiora is a great duelist. Although she was featured against Nasus, who she obviously hard-counters with Riposte, it's easy to see how effective her abilities synergize to make her a great 1v1 champion. Riposte is great for melee poking without risking damage by opposing physical damage.

In addition to our shiny new champion spotlight, we also get finalized patch notes! Changes from the original PBE patch notes are highlighted in red
New Skins in the Store

Royal Guard Fiora
Nightraven Fiora
Bladecraft Orianna
PVP.net v1.55

Ranked Teams

Fixed a bug with the background on the Team Invite popup
Fixed a bug where Team status would be missing on the Team Profile
Fixed a bug where Ranked Team specific notifications would not send properly
Fixed several bugs with client side stat calculation and display
League of Legends v1.0.0.135

Fiora, The Grand Duelist

Duelist (passive) - Fiora regenerates health over 6 seconds each time she deals damage. Striking champions will cause this effect to stack up to 4 times.
Lunge - Fiora dashes forward to strike her target, dealing physical damage. Fiora can perform the dash a second time within a couple seconds at no mana cost.
Riposte - Fiora's Attack Damage is increased. When activated, Fiora parries the next basic attack and reflects magic damage back to the attacker. Works against champions, monsters, and large minions.
Burst of Speed - Fiora temporarily gains additional Attack Speed. Each basic attack or Lunge she lands during this time increases her Movement Speed. Killing a champion refreshes the cooldown on Burst of Speed.
Blade Waltz (ultimate) - Fiora dashes around the battlefield to deal physical damage to enemy champions. Successive strikes against the same target deal less damage.

Alistar

Triumphant Roar mana cost increased to 28/41/54/67/80 from 20/35/50/65/80
Unbreakable Will mana cost reduced to 100 from 150
Trample damage increased to 10-27 per second from 10-23

Fizz

Base damage increased to 56 from 54
Armor per level increased to 3.4 from 3.1
Churn the Waters mana cost reduced to 100 from 150

Galio

Idol of Durand damage range increased to 600 from 575

Irelia

Fixed a particle issue with Transcendent Blades (Hotfixed 2/21)

Jax

Fixed a bug where Grandmaster's Might passive attack canceled if the buff ran out during the attack animation

Lee Sin

Sonic Wave base damage increased to 50/80/110/140/170 from 45/75/105/135/165 (Hotfixed 2/21 due to an unintended nerf in the Nautilus patch)

Lux

Lucent Singularity
Now additionally grants vision while in flight to its destination
Now starts its cooldown when cast rather than when detonated
Cooldown increased to 10 seconds from 9
Now displays a buff showing how long Lucent Singularity will last until it automatically detonates
Finales Funkeln
Now grants vision of the affected area during the spell and vision of enemy champions hit for a short duration afterwards
Lux can no longer use Flash while casting Finales Funkeln

Malphite

Granite Shield now shows a cooldown timer
Unstoppable Force
Area of effect radius on impact increased to 325 from 300
Malphite can no longer flash while using Unstoppable Force
Fixed a bug where Malphite would seem to hit the target but would not cause the effect

Miss Fortune

Strut now shows a cooldown timer

Nocturne

Umbra Blades now has a passive cooldown timer like Ziggs and Shen

Olaf

Axe Throw
Damage increased to 80-260 from 50-210
Scaling changed to +1.0 bonus AD from +0.5 total AD
Base cooldown reduced to 8 seconds from 10
Cooldown reduction for picking up the axe reduced to 4.5 seconds from 6
Ragnarok now provides 30/45/60 Armor and Magic Resist instead of 20/30/40 flat damage reduction
Movement Speed increased to 325 from 320

Poppy

Paragon of Demacia now shows you over its icon how many stacks you have

Shen

Fixed a few bugs with ability sounds
The following changes were hotfixed out on 2/21:
Base armor reduced to 19 from 23
Vorpal Blade health scaling lowered to 1.5% from 2%
Feint Energy cost increased to 50 from 40 at all levels
Base shield value reduced to 70/115/160/205/250 from 70/120/170/220/270

Teemo

Health per level increased to 82 from 77
Move Quick's passive component now shows a cooldown timer
Noxious Trap arm time reduced to 1 seconds from 2

Tristana

Explosive Shot cast range increased to 625 from 600

Ziggs

Hexplosive Mines
Mana cost reduced to 70/80/90/100/110 from 80/90/100/110/120
Slow duration reduced to 1.5 seconds from 2
Damage from 2nd and subsequent mines reduced to 40% from 50%
Fixed a bug where Ziggs' Mad Scientist skin was leaving particles on the map (Hotfixed 2/21)

Items

Madred's Bloodrazor attack damage increased to 40 from 30

General

Improved minimap visibility of turrets in Colorblind Mode
Colorblind announcement colors now reference blue (friendly) and purple (enemy) teams
Important items purchased by your team will now be called out in chat (Aura items, Sight and Vision Wards, top tier items, etc)
Champion Kill messages are now more specific
You can now activate a timestamp for game chat in the options menu
When colorblind mode is activated, movement cursor is included with new color scheme (was not before)
Announcer callouts no longer reference blue team/purple team, and instead should reference friendly/enemy team (ie. A friendly inhibitor is respawning soon/the enemy inhibitor has respawned)
Champions will now attempt to run home immediately when disconnecting, rather than attempting to Recall
Small monster camp sigils now restore up to 30 Mana in addition to Health
Small Golem camp
Movement Speed increased to 300 from 180
Medium Golem base damage increased to 59 from 54
Fixed a bug where whisper messages were the wrong color

Co-Op Versus AI

Added Blitzcrank bot to the roster of bots in Co-Op versus AI.
Improved bots' ability to last hit and reduced how much they push their lanes.
Reduced the amount of gold given to bots on Summoner's Rift Intermediate.
Added the ability for bots to call for help from nearby bots.
Improved the precision of skill shots and ground targeted AoE abilities.
Minor bug fixes with Leona, Lux, and Shyvana bots.

Art

Fixed animation bugs on the following skins:
Toy Soldier Gangplank
Jade Dragon Wukong
Superb Villain Veigar
Headhunter Master Yi

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